My second character for the video game, a Mage.
I took a lit bit more freedom on playing with the roughness maps and it turned out pretty well.
It was meant to use the previous body model for the mage only changing the outfit but I wanted to diverse a little bit more on characters so I could practise different types of anatomy so I decided to create an elvish woman. Well, her pointy ears were pointless because you don't get to see it, but oh well, at least I'm practising more in ZBrush and you will see more in the future.
Hope you like it!