This is my first character for a videogame project. It is inspired by World of Warcraft warriors and deathknight.
There are things that could be better, especially for the geometry, I'm sure that I can reduce a little bit more polygons, but for now it works.
My next character will have an improvement, since now I know a little bit more on how to retopologize a character. I got many references from characters from other artists here on Artstation.
The character is not rigged. I got his pose from Mixamo but I can't attach the weapons that's why I didnt create an animation for it. I'm still looking forward to it.
About the UVs, these 4 textures sets are only for portfolio and they are all 4096x4096. For the game I created only one texture set with only 512x512.
About the textures, I am not really experiences on creating stylized textures on Substance Painter. I followed some tutorials from Stylized Station but I'm still insecure about the roughness and metallic and how I should apply them correclty so I left the metallic off and roughness 100% matte.